A KNIGHT OF THE SEVEN KINGDOMS

Overview —

EXPERIENTIAL BRAND ENVIRONMENT EXPLORING HBO’S GAME OF THRONES SPIN OFF, A KNIGHT OF THE SEVEN KINGDOMS.

MY KEY ROLES: EXPERIENCE DESIGN · FURNITURE SOURCING / STYLING · EXPERIENTIAL STORYTELLING · SPATIAL COMPOSITION

HEDGEWALL

An exterior activation at the AMC entrance, where I assisted with prop sourcing / styling and greenery to extend the narrative into the public realm and create a transitional moment between entry and screening.

BARATHEON FEAST

Co-designed with a senior designer, the Baratheon Feast was developed as a high impact after party environment.

I led prop curation and styling, using material richness, scale, and detail to reinforce hierarchy, excess, and storytelling within the space.

CAMPFIRE

The campfire environment was designed as a quieter after party moment focused on the intimacy of the series’ campfire scene.

I led all 3D environment development for this scene, shaping spatial composition to ground the narrative at a feasible yet impactful scale.